Merge branch 'main' of http://optx.dscloud.me:32779/OptimusX/Digital-Twin
commit
9d98d9f08a
@ -0,0 +1,717 @@
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r"""
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Version for trame 1.x - https://github.com/Kitware/trame/blob/release-v1/examples/VTK/Applications/MultiFilter/app.py
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Delta v1..v2 - https://github.com/Kitware/trame/commit/7b3cda7c45b8a60132892f762e16ed28cb709481
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"""
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import os
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from numpy import sort
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from trame.app import get_server
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from trame.ui.vuetify import SinglePageWithDrawerLayout
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from trame.widgets import vuetify, trame, vtk as vtk_widgets
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from vtkmodules.vtkCommonDataModel import vtkDataObject
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from vtkmodules.vtkFiltersCore import vtkContourFilter
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from vtkmodules.vtkIOXML import vtkXMLUnstructuredGridReader
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from vtkmodules.vtkRenderingAnnotation import vtkCubeAxesActor
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from vtkmodules.vtkRenderingCore import (
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vtkActor,
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vtkDataSetMapper,
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vtkRenderer,
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vtkRenderWindow,
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vtkRenderWindowInteractor,
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)
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# Required for interactor initialization
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from vtkmodules.vtkInteractionStyle import vtkInteractorStyleSwitch # noqa
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# Required for rendering initialization, not necessary for
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# local rendering, but doesn't hurt to include it
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import vtkmodules.vtkRenderingOpenGL2 # noqa
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CURRENT_DIRECTORY = os.path.abspath(os.path.dirname(__file__))
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# -----------------------------------------------------------------------------
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# Constants
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# -----------------------------------------------------------------------------
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class vtkTimerCallback():
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def __init__(self, steps, actor, iren):
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self.timer_count = 0
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self.steps = steps
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self.actor = actor
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self.iren = iren
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self.timerId = None
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def execute(self, obj, event):
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step = 0
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while step < self.steps:
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print(self.timer_count)
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self.actor.SetPosition(self.timer_count / 100.0,
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self.timer_count / 100.0, 0)
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iren = obj
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iren.GetRenderWindow().Render()
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self.timer_count += 1
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step += 1
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if self.timerId:
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iren.DestroyTimer(self.timerId)
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class Representation:
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Points = 0
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Wireframe = 1
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Surface = 2
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SurfaceWithEdges = 3
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class LookupTable:
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Rainbow = 0
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Inverted_Rainbow = 1
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Greyscale = 2
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Inverted_Greyscale = 3
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# -----------------------------------------------------------------------------
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# VTK pipeline
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# -----------------------------------------------------------------------------
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renderer = vtkRenderer()
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renderWindow = vtkRenderWindow()
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renderWindow.AddRenderer(renderer)
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renderWindowInteractor = vtkRenderWindowInteractor()
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renderWindowInteractor.SetRenderWindow(renderWindow)
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renderWindowInteractor.GetInteractorStyle().SetCurrentStyleToTrackballCamera()
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# Read Data
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reader = vtkXMLUnstructuredGridReader()
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# reader.SetFileName(os.path.join(CURRENT_DIRECTORY, "../../../data/disk_out_ref.vtu"))
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fp = '../vtk/s0/'
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Fs = [
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os.path.join(fp, lists) for lists in os.listdir(fp)
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if os.path.isfile(os.path.join(fp, lists)) and lists.endswith('.vtu')
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]
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Fs = sort(Fs)
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FsL = len(Fs)
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FsIndex = 0
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print(Fs)
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reader.SetFileName(Fs[FsIndex])
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reader.Update()
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# Extract Array/Field information
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dataset_arrays = []
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fields = [
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(reader.GetOutput().GetPointData(),
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vtkDataObject.FIELD_ASSOCIATION_POINTS),
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(reader.GetOutput().GetCellData(), vtkDataObject.FIELD_ASSOCIATION_CELLS),
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]
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for field in fields:
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field_arrays, association = field
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for i in range(field_arrays.GetNumberOfArrays()):
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array = field_arrays.GetArray(i)
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array_range = array.GetRange()
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dataset_arrays.append({
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"text": array.GetName(),
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"value": i,
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"range": list(array_range),
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"type": association,
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})
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default_array = dataset_arrays[0]
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default_min, default_max = default_array.get("range")
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# Mesh
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mesh_mapper = vtkDataSetMapper()
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mesh_mapper.SetInputConnection(reader.GetOutputPort())
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mesh_actor = vtkActor()
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mesh_actor.SetMapper(mesh_mapper)
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renderer.AddActor(mesh_actor)
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# Mesh: Setup default representation to surface
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mesh_actor.GetProperty().SetRepresentationToSurface()
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mesh_actor.GetProperty().SetPointSize(1)
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mesh_actor.GetProperty().EdgeVisibilityOff()
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# Mesh: Apply rainbow color map
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mesh_lut = mesh_mapper.GetLookupTable()
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mesh_lut.SetHueRange(0.666, 0.0)
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mesh_lut.SetSaturationRange(1.0, 1.0)
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mesh_lut.SetValueRange(1.0, 1.0)
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mesh_lut.Build()
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# Mesh: Color by default array
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mesh_mapper.SelectColorArray(default_array.get("text"))
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mesh_mapper.GetLookupTable().SetRange(default_min, default_max)
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if default_array.get("type") == vtkDataObject.FIELD_ASSOCIATION_POINTS:
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mesh_mapper.SetScalarModeToUsePointFieldData()
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else:
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mesh_mapper.SetScalarModeToUseCellFieldData()
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mesh_mapper.SetScalarVisibility(True)
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mesh_mapper.SetUseLookupTableScalarRange(True)
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# Contour
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contour = vtkContourFilter()
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contour.SetInputConnection(reader.GetOutputPort())
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contour_mapper = vtkDataSetMapper()
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contour_mapper.SetInputConnection(contour.GetOutputPort())
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contour_actor = vtkActor()
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contour_actor.SetMapper(contour_mapper)
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renderer.AddActor(contour_actor)
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# Contour: ContourBy default array
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contour_value = 0.5 * (default_max + default_min)
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contour.SetInputArrayToProcess(0, 0, 0, default_array.get("type"),
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default_array.get("text"))
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contour.SetValue(0, contour_value)
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# Contour: Setup default representation to surface
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contour_actor.GetProperty().SetRepresentationToSurface()
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contour_actor.GetProperty().SetPointSize(1)
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contour_actor.GetProperty().EdgeVisibilityOff()
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# Contour: Apply rainbow color map
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contour_lut = contour_mapper.GetLookupTable()
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contour_lut.SetHueRange(0.666, 0.0)
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contour_lut.SetSaturationRange(1.0, 1.0)
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contour_lut.SetValueRange(1.0, 1.0)
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contour_lut.Build()
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# Contour: Color by default array
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contour_mapper.SelectColorArray(default_array.get("text"))
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contour_mapper.GetLookupTable().SetRange(default_min, default_max)
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if default_array.get("type") == vtkDataObject.FIELD_ASSOCIATION_POINTS:
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contour_mapper.SetScalarModeToUsePointFieldData()
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else:
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contour_mapper.SetScalarModeToUseCellFieldData()
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contour_mapper.SetScalarVisibility(True)
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contour_mapper.SetUseLookupTableScalarRange(True)
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# Cube Axes
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cube_axes = vtkCubeAxesActor()
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renderer.AddActor(cube_axes)
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# Cube Axes: Boundaries, camera, and styling
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cube_axes.SetBounds(mesh_actor.GetBounds())
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cube_axes.SetCamera(renderer.GetActiveCamera())
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cube_axes.SetXLabelFormat("%6.1f")
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cube_axes.SetYLabelFormat("%6.1f")
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cube_axes.SetZLabelFormat("%6.1f")
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cube_axes.SetFlyModeToOuterEdges()
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renderer.ResetCamera()
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# -----------------------------------------------------------------------------
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# Trame setup
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# -----------------------------------------------------------------------------
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server = get_server()
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state, ctrl = server.state, server.controller
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state.setdefault("active_ui", None)
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# -----------------------------------------------------------------------------
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# Callbacks
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# -----------------------------------------------------------------------------
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@state.change("cube_axes_visibility")
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def update_cube_axes_visibility(cube_axes_visibility, **kwargs):
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# cube_axes.SetVisibility(cube_axes_visibility)
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global FsIndex
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FsIndex = FsIndex + 1
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if FsIndex == FsL:
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FsIndex = 0
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print(Fs[FsIndex])
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reader.SetFileName(Fs[FsIndex])
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reader.Update()
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ctrl.view_update()
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# Selection Change
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def actives_change(ids):
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_id = ids[0]
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if _id == "1": # Mesh
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state.active_ui = "mesh"
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elif _id == "2": # Contour
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state.active_ui = "contour"
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else:
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state.active_ui = "nothing"
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# Visibility Change
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def visibility_change(event):
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_id = event["id"]
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_visibility = event["visible"]
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if _id == "1": # Mesh
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mesh_actor.SetVisibility(_visibility)
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elif _id == "2": # Contour
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contour_actor.SetVisibility(_visibility)
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ctrl.view_update()
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# Representation Callbacks
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def update_representation(actor, mode):
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property = actor.GetProperty()
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if mode == Representation.Points:
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property.SetRepresentationToPoints()
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property.SetPointSize(5)
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property.EdgeVisibilityOff()
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elif mode == Representation.Wireframe:
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property.SetRepresentationToWireframe()
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property.SetPointSize(1)
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property.EdgeVisibilityOff()
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elif mode == Representation.Surface:
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property.SetRepresentationToSurface()
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property.SetPointSize(1)
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property.EdgeVisibilityOff()
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elif mode == Representation.SurfaceWithEdges:
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property.SetRepresentationToSurface()
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property.SetPointSize(1)
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property.EdgeVisibilityOn()
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@state.change("mesh_representation")
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def update_mesh_representation(mesh_representation, **kwargs):
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update_representation(mesh_actor, mesh_representation)
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ctrl.view_update()
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@state.change("contour_representation")
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def update_contour_representation(contour_representation, **kwargs):
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update_representation(contour_actor, contour_representation)
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ctrl.view_update()
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# Color By Callbacks
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def color_by_array(actor, array):
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_min, _max = array.get("range")
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mapper = actor.GetMapper()
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mapper.SelectColorArray(array.get("text"))
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mapper.GetLookupTable().SetRange(_min, _max)
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if array.get("type") == vtkDataObject.FIELD_ASSOCIATION_POINTS:
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mesh_mapper.SetScalarModeToUsePointFieldData()
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else:
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mesh_mapper.SetScalarModeToUseCellFieldData()
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mapper.SetScalarVisibility(True)
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mapper.SetUseLookupTableScalarRange(True)
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@state.change("mesh_color_array_idx")
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def update_mesh_color_by_name(mesh_color_array_idx, **kwargs):
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array = dataset_arrays[mesh_color_array_idx]
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color_by_array(mesh_actor, array)
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ctrl.view_update()
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@state.change("contour_color_array_idx")
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def update_contour_color_by_name(contour_color_array_idx, **kwargs):
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array = dataset_arrays[contour_color_array_idx]
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color_by_array(contour_actor, array)
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ctrl.view_update()
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# Color Map Callbacks
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def use_preset(actor, preset):
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lut = actor.GetMapper().GetLookupTable()
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if preset == LookupTable.Rainbow:
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lut.SetHueRange(0.666, 0.0)
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lut.SetSaturationRange(1.0, 1.0)
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lut.SetValueRange(1.0, 1.0)
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elif preset == LookupTable.Inverted_Rainbow:
|
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lut.SetHueRange(0.0, 0.666)
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||||
lut.SetSaturationRange(1.0, 1.0)
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lut.SetValueRange(1.0, 1.0)
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elif preset == LookupTable.Greyscale:
|
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lut.SetHueRange(0.0, 0.0)
|
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lut.SetSaturationRange(0.0, 0.0)
|
||||
lut.SetValueRange(0.0, 1.0)
|
||||
elif preset == LookupTable.Inverted_Greyscale:
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||||
lut.SetHueRange(0.0, 0.666)
|
||||
lut.SetSaturationRange(0.0, 0.0)
|
||||
lut.SetValueRange(1.0, 0.0)
|
||||
lut.Build()
|
||||
|
||||
|
||||
@state.change("mesh_color_preset")
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||||
def update_mesh_color_preset(mesh_color_preset, **kwargs):
|
||||
use_preset(mesh_actor, mesh_color_preset)
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
@state.change("contour_color_preset")
|
||||
def update_contour_color_preset(contour_color_preset, **kwargs):
|
||||
use_preset(contour_actor, contour_color_preset)
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
# Opacity Callbacks
|
||||
@state.change("mesh_opacity")
|
||||
def update_mesh_opacity(mesh_opacity, **kwargs):
|
||||
mesh_actor.GetProperty().SetOpacity(mesh_opacity)
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
@state.change("contour_opacity")
|
||||
def update_contour_opacity(contour_opacity, **kwargs):
|
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contour_actor.GetProperty().SetOpacity(contour_opacity)
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
# Contour Callbacks
|
||||
@state.change("contour_by_array_idx")
|
||||
def update_contour_by(contour_by_array_idx, **kwargs):
|
||||
array = dataset_arrays[contour_by_array_idx]
|
||||
contour_min, contour_max = array.get("range")
|
||||
contour_step = 0.01 * (contour_max - contour_min)
|
||||
contour_value = 0.5 * (contour_max + contour_min)
|
||||
contour.SetInputArrayToProcess(0, 0, 0, array.get("type"),
|
||||
array.get("text"))
|
||||
contour.SetValue(0, contour_value)
|
||||
|
||||
# Update UI
|
||||
state.contour_min = contour_min
|
||||
state.contour_max = contour_max
|
||||
state.contour_value = contour_value
|
||||
state.contour_step = contour_step
|
||||
|
||||
# Update View
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
@state.change("contour_value")
|
||||
def update_contour_value(contour_value, **kwargs):
|
||||
contour.SetValue(0, float(contour_value))
|
||||
ctrl.view_update()
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# GUI elements
|
||||
# -----------------------------------------------------------------------------
|
||||
|
||||
|
||||
def standard_buttons():
|
||||
vuetify.VCheckbox(
|
||||
v_model=("cube_axes_visibility", True),
|
||||
on_icon="mdi-play",
|
||||
off_icon="mdi-play",
|
||||
classes="mx-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
vuetify.VCheckbox(
|
||||
v_model="$vuetify.theme.dark",
|
||||
on_icon="mdi-lightbulb-off-outline",
|
||||
off_icon="mdi-lightbulb-outline",
|
||||
classes="mx-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
vuetify.VCheckbox(
|
||||
v_model=("viewMode", "local"),
|
||||
on_icon="mdi-lan-disconnect",
|
||||
off_icon="mdi-lan-connect",
|
||||
true_value="local",
|
||||
false_value="remote",
|
||||
classes="mx-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
with vuetify.VBtn(icon=True, click="$refs.view.resetCamera()"):
|
||||
vuetify.VIcon("mdi-crop-free")
|
||||
|
||||
|
||||
def pipeline_widget():
|
||||
trame.GitTree(
|
||||
sources=(
|
||||
"pipeline",
|
||||
[
|
||||
{
|
||||
"id": "1",
|
||||
"parent": "0",
|
||||
"visible": 1,
|
||||
"name": "Mesh"
|
||||
},
|
||||
{
|
||||
"id": "2",
|
||||
"parent": "1",
|
||||
"visible": 1,
|
||||
"name": "Contour"
|
||||
},
|
||||
],
|
||||
),
|
||||
actives_change=(actives_change, "[$event]"),
|
||||
visibility_change=(visibility_change, "[$event]"),
|
||||
)
|
||||
|
||||
|
||||
def ui_card(title, ui_name):
|
||||
with vuetify.VCard(v_show=f"active_ui == '{ui_name}'"):
|
||||
vuetify.VCardTitle(
|
||||
title,
|
||||
classes="grey lighten-1 py-1 grey--text text--darken-3",
|
||||
style="user-select: none; cursor: pointer",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
content = vuetify.VCardText(classes="py-2")
|
||||
return content
|
||||
|
||||
|
||||
def mesh_card():
|
||||
with ui_card(title="Mesh", ui_name="mesh"):
|
||||
vuetify.VSelect(
|
||||
# Representation
|
||||
v_model=("mesh_representation", Representation.Surface),
|
||||
items=(
|
||||
"representations",
|
||||
[
|
||||
{
|
||||
"text": "Points",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"text": "Wireframe",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"text": "Surface",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"text": "SurfaceWithEdges",
|
||||
"value": 3
|
||||
},
|
||||
],
|
||||
),
|
||||
label="Representation",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
with vuetify.VRow(classes="pt-2", dense=True):
|
||||
with vuetify.VCol(cols="6"):
|
||||
vuetify.VSelect(
|
||||
# Color By
|
||||
label="Color by",
|
||||
v_model=("mesh_color_array_idx", 0),
|
||||
items=("array_list", dataset_arrays),
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
with vuetify.VCol(cols="6"):
|
||||
vuetify.VSelect(
|
||||
# Color Map
|
||||
label="Colormap",
|
||||
v_model=("mesh_color_preset", LookupTable.Rainbow),
|
||||
items=(
|
||||
"colormaps",
|
||||
[
|
||||
{
|
||||
"text": "Rainbow",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"text": "Inv Rainbow",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"text": "Greyscale",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"text": "Inv Greyscale",
|
||||
"value": 3
|
||||
},
|
||||
],
|
||||
),
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
vuetify.VSlider(
|
||||
# Opacity
|
||||
v_model=("mesh_opacity", 1.0),
|
||||
min=0,
|
||||
max=1,
|
||||
step=0.1,
|
||||
label="Opacity",
|
||||
classes="mt-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
|
||||
|
||||
def contour_card():
|
||||
with ui_card(title="Contour", ui_name="contour"):
|
||||
vuetify.VSelect(
|
||||
# Contour By
|
||||
label="Contour by",
|
||||
v_model=("contour_by_array_idx", 0),
|
||||
items=("array_list", dataset_arrays),
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
vuetify.VSlider(
|
||||
# Contour Value
|
||||
v_model=("contour_value", contour_value),
|
||||
min=("contour_min", default_min),
|
||||
max=("contour_max", default_max),
|
||||
step=("contour_step", 0.01 * (default_max - default_min)),
|
||||
label="Value",
|
||||
classes="my-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
vuetify.VSelect(
|
||||
# Representation
|
||||
v_model=("contour_representation", Representation.Surface),
|
||||
items=(
|
||||
"representations",
|
||||
[
|
||||
{
|
||||
"text": "Points",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"text": "Wireframe",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"text": "Surface",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"text": "SurfaceWithEdges",
|
||||
"value": 3
|
||||
},
|
||||
],
|
||||
),
|
||||
label="Representation",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
with vuetify.VRow(classes="pt-2", dense=True):
|
||||
with vuetify.VCol(cols="6"):
|
||||
vuetify.VSelect(
|
||||
# Color By
|
||||
label="Color by",
|
||||
v_model=("contour_color_array_idx", 0),
|
||||
items=("array_list", dataset_arrays),
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
with vuetify.VCol(cols="6"):
|
||||
vuetify.VSelect(
|
||||
# Color Map
|
||||
label="Colormap",
|
||||
v_model=("contour_color_preset", LookupTable.Rainbow),
|
||||
items=(
|
||||
"colormaps",
|
||||
[
|
||||
{
|
||||
"text": "Rainbow",
|
||||
"value": 0
|
||||
},
|
||||
{
|
||||
"text": "Inv Rainbow",
|
||||
"value": 1
|
||||
},
|
||||
{
|
||||
"text": "Greyscale",
|
||||
"value": 2
|
||||
},
|
||||
{
|
||||
"text": "Inv Greyscale",
|
||||
"value": 3
|
||||
},
|
||||
],
|
||||
),
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
outlined=True,
|
||||
classes="pt-1",
|
||||
)
|
||||
vuetify.VSlider(
|
||||
# Opacity
|
||||
v_model=("contour_opacity", 1.0),
|
||||
min=0,
|
||||
max=1,
|
||||
step=0.1,
|
||||
label="Opacity",
|
||||
classes="mt-1",
|
||||
hide_details=True,
|
||||
dense=True,
|
||||
)
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# GUI
|
||||
# -----------------------------------------------------------------------------
|
||||
|
||||
with SinglePageWithDrawerLayout(server) as layout:
|
||||
layout.title.set_text("PrideViewer")
|
||||
|
||||
with layout.toolbar:
|
||||
# toolbar components
|
||||
vuetify.VSpacer()
|
||||
vuetify.VDivider(vertical=True, classes="mx-2")
|
||||
standard_buttons()
|
||||
|
||||
with layout.drawer as drawer:
|
||||
# drawer components
|
||||
drawer.width = 325
|
||||
pipeline_widget()
|
||||
vuetify.VDivider(classes="mb-2")
|
||||
mesh_card()
|
||||
contour_card()
|
||||
|
||||
with layout.content:
|
||||
# content components
|
||||
with vuetify.VContainer(
|
||||
fluid=True,
|
||||
classes="pa-0 fill-height",
|
||||
):
|
||||
# view = vtk_widgets.VtkRemoteView(renderWindow, interactive_ratio=1)
|
||||
# view = vtk_widgets.VtkLocalView(renderWindow)
|
||||
view = vtk_widgets.VtkRemoteLocalView(renderWindow,
|
||||
namespace="view",
|
||||
mode="local",
|
||||
interactive_ratio=1)
|
||||
ctrl.view_update = view.update
|
||||
ctrl.view_reset_camera = view.reset_camera
|
||||
ctrl.on_server_ready.add(view.update)
|
||||
|
||||
|
||||
def start_ani():
|
||||
renderWindowInteractor.Initialize()
|
||||
|
||||
# Sign up to receive TimerEvent
|
||||
cb = vtkTimerCallback(200, mesh_actor, renderWindowInteractor)
|
||||
renderWindowInteractor.AddObserver('TimerEvent', cb.execute)
|
||||
cb.timerId = renderWindowInteractor.CreateRepeatingTimer(500)
|
||||
|
||||
# start the interaction and timer
|
||||
renderWindow.Render()
|
||||
renderWindowInteractor.Start()
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Main
|
||||
# -----------------------------------------------------------------------------
|
||||
|
||||
if __name__ == "__main__":
|
||||
server.start()
|
||||
# start_ani()
|
Loading…
Reference in New Issue